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Devlog
Submission to Improve My Game Jam 30
Star Racing
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Devlog
Improve my Game Jam continued
November 30, 2023
by
AsE_CG
I was able to do a few more things before the submission deadline: Bug fixes on unlockable racer, clamped boost maximum and HP Maximum floats. Confirmed that Unlockable level is winnable, it is possib...
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Improve my Game Jam DevLog
November 28, 2023
by
AsE_CG
Game Jam Updates: Implemented Occlusion Culling, redesigned a few levels to make better use of the culling to reduce draw calls (WIP). Model and Rig for new racer, first unlockable racer in the game (...
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Alpha 4 with a few new improvements.
November 02, 2023
by
AsE_CG
Another small update, mostly to post a: Bug Squash report- There was an error in the Navigation Arrow logic for players 3 and 4 that made the arrow always point back to the starting line, I believe th...
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Alpha 3 with 4-player support
October 30, 2023
by
AsE_CG
MAJOR BUG FIX: I don't know how it slipped through the cracks but Tav Dibdal and Burnak were set up to respawn on top of each other creating a soft lock in certain situations, A3 resolved that issue...
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Star Racing Alpha 2
October 26, 2023
by
AsE_CG
Bot pathfinding has been implemented in all levels now, which gave way to a major quality of life improvement as well. I was able to use the same pathfinding for the bots to make a navigation pointer...
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Alpha Testing for Star Racing!
October 21, 2023
by
AsE_CG
Star Racing is still in it's fledgling stages, but I am feeling good enough about it at this point to start putting it out there for feedback. The bots are still pretty simple and pathfinding is not s...
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