new prototype 3.6


I'm continuing to work on my solo UE5 project and I am trying to make at least a minor update or addition every week.  I'm finally starting to get pretty happy with this prototype so I thought I might try posting my first devlog about it.  Since the 3.5 prototype I have added a new song, a new level, and a new wall type/texture to distinguish the new area of the ship from other area's the player has seen.  Before I am ready to call this project in it's alpha phase, I am hoping to have a branching story decision to lead to the end of the game, a new alien enemy type, possibly a ranged enemy type, and some environments that are more alien in appearance.  I hope everyone is enjoying the puzzles and the gameplay and I will try to start making more devlog posts in case people are interested in the process.

Files

Prototype3.6.zip 499 MB
Sep 06, 2022

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